State of the Fleet 2.0

Happy New Year all!  If you got out and celebrated, I hope you had a good time 🙂  I myself stayed in with some pizza, a few beers and binge-watched some more of “The Wire”.

For 2016, I’ve made my workflow more convenient (not that it’s ever been too complicated….) with Google Docs.  With Microsoft still following a subscription path for mobile versions of their Office products and Apple’s iWork suite still not quite as simple & seamless as I’d like, Google Docs is the logical solution and adds much more utility to both my iPad and iPhone.  When I’m out and about, I can handle most of the writing on one of those devices and leave the addition of graphics and final formatting to Word ’11 at home.

I’ve also cut my PC out of the equation entirely.  The issue affecting my GTA V install seems semi-permanent at this point (judging by what I’ve found on various forums) and has also affected my Max Payne 3 install.  With my two most played titles now rendered inactive by Rockstar’s ineptitude,  I decided to just cut my losses (as gaming was the only thing I did on that for quite some time).  Now, the only change I’m considering is moving to a bigger (27″+) monitor (currently considering Apple’s 27″ Thunderbolt Display).

My office setup aside, I do have an update as promised 🙂

 

My last one didn’t take into account that the broad overview and the more detailed breakdowns by ship type were part of the same overarching ‘State of the Fleet’, so finishing those breakdowns is what I’ve been working on here for a while.

State of the Fleet 2.0

With that done, I’ve moved on and started filling in the blanks–addressing the classes in my master list from top to bottom.  Currently, I’m working on the Class F Shuttlecraft which is about 75-80% done.  The Daystrom Institute Technical Library gives the class an arbitrary service life of 16 years, however with its utilitarian nature and the lighter use I’d imagine they’d be subject to, I’m going to stretch that out to 25 years.  A retirement date of 2270 then would fit both with the scope of my work here and the rough roadmap for small craft that’s percolating in my head.

After I finish this, I’ll take a quick break to fill out the table of contents and get other formatting set for my compilation so I can start incorporating classes as they’re finished.  So, as long as time permits, it should be smooth sailing.

 

All The Best for a Happy and Successful 2016

 

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